I am a 3D Artist and Digital Sculptor. I have been working as a freelancer mainly in character development and 3D Illustration. I have created characters for mostly Collectibles industry, video games and animations. I also do traditional Sculpting for my personal artworks.
I Worked as Digital Sculptor and Technical Artist. I was responsible on Sculpting Characters and assets for many projects that were done in First 4 Figures. I've also worked as Technical Artist and Worked on Final Checks of the Projects before printing stage.
Notable Works that I've done was:
-War from THQ's Darksiders
-Skull Knight from Berserk Anime
-Blue Eyes White Dragon from Yu-Gi-Oh!
-Megaman from Megaman 11
and many more
Currently Working as a Freelance Character Artist,
Notable works that I've Done was:
-Creating Tutorial of "Reconstruction of Vestal Virgin Statue" for 3D Artist Magazine
-3D Illustration of Medusa on her Throne for "Working Title" Fantasy Video Game
-Creating the Tutorial of "Medusa on her Throne" for 3D Artist Magazine
-Creating Super Mario's Bowser Figure for First 4 Figures
-3D Illustration of "In the Presence of Vadim" for "Working Title" Fantasy Video Game
-Creating Trailer for "Hardambil" Video Game
Team Lead for the Casual Tower-Defence Game “Parvaneh: The Great Raid” which was a part of Showcase Gallery of “Casual Connect, Belgrade”
Mostly done hand painted Textures & Level Arts in the engine Plus done two characters & environment models for the action adventure PC game “Parvaneh: the Legacy of light’s Guardians”.
Started as weapon artist but later made characters & environment models & textures for the 3rd person action PC game